Cosmocité Immersive Room
Four interactive experiences were produced for one of Europe’s large immersive science rooms, including collaborative games and educational content.
executed by
THEORIZ
location
Pont-de-Claix, France
year / period
2023
experience type
Large-Scale Interactive Immersion
technologies
6 x 4K projectors
Augmenta tracking
LiDAR
5.1 spatialized sound
real-time interaction
THE VISION / BRIEF
Use a large tracked projection environment to make science playful, physical and social for visitors of different ages.
EXECUTION
The Experience
A 12 x 6 meter floor and 6.5 meter-high space uses six 4K projectors, multiple tracking nodes, LiDAR and spatial sound to support several interactive formats.
IMPACT
Why It Matters for VI
A direct reference for VI immersive-room design, especially for science centers, museums, education and permanent attractions.
More References
Explore Vatican Immersive Experience
A 20,000-square-foot exhibition used immersive projection to let visitors experience Vatican art and architecture through a large 360-degree environment.
Global AI Summit 2022 Opening Show
A six-minute technology performance opened the Global AI Summit in Riyadh using robotic screens, dancers, mapping, lasers and a large LED backdrop.
Ever-Changing Landscape — Adobe Summit EMEA 2019
A conference rest area became a continuously changing projection environment, shifting from beach landscapes to intergalactic scenes while an interactive Adobe object controlled content.