BCN Visuals

PlayStation — Marvel’s Spider-Man 2

BCN Visuals created 3D out-of-home content for the PlayStation Marvel’s Spider-Man 2 campaign, using anamorphic screen perspective to make characters and action appear to break beyond the display surface.

executed by

BCN Visuals

location

Global 3D OOH Campaign

year / period

2023

experience type

3D Anamorphic OOH

technologies

3D billboard content

anamorphic perspective

large-format digital out-of-home

PlayStation Marvel’s Spider-Man 2 3D anamorphic OOH by BCN Visuals
Dark texture background

THE VISION / BRIEF

Turn a conventional digital billboard into an entertainment moment that behaves like a spatial scene.

EXECUTION

The Experience

Perspective-designed 3D animation was created for large urban displays, optimized for specific viewing positions and social capture.

IMPACT

Why It Matters for VI

A direct VI reference for landmark screens, entertainment launches and 3D OOH content in Riyadh and other high-traffic destinations.

Disney Avatar: The Way of Water 3D anamorphic OOH by BCN Visuals
BCN Visuals

Disney Avatar: The Way of Water — 3D Anamorphic OOH

BCN Visuals lists Disney Avatar: The Way of Water among its 3D out-of-home campaigns, translating cinematic imagery into large urban digital displays.

Meta Quest 3 3D anamorphic OOH by BCN Visuals
BCN Visuals

Meta Quest 3 — Expand Your World

A 3D outdoor campaign for Meta Quest 3 designed to make digital worlds appear to break through physical advertising surfaces.

H OM E OMORPHISM — CERN Dome by Ouchhh
Ouchhh

H OM E OMORPHISM — CERN Dome

A dome-format new-media reference connecting scientific thinking and generative visual art inside an enveloping spatial canvas.