THEORIZ

Noisy Skeleton

An interactive installation links human movement to generated sound and visuals, creating an evolving dialogue between participant and machine.

executed by

THEORIZ

location

Lausanne, Switzerland / Grenoble, France

year / period

Art Installation

experience type

Interactive Audiovisual Art

technologies

3 projectors

2.1 sound

Kinect interaction

real-time audiovisual response

Noisy Skeleton by THEORIZ
Dark texture background

THE VISION / BRIEF

Explore how bodies, sound, space and computation can become one responsive system.

EXECUTION

The Experience

Kinect tracking maps user movement into audiovisual behavior across a compact projected environment.

Noisy Skeleton by THEORIZ, view 2
Noisy Skeleton by THEORIZ, view 3

IMPACT

Why It Matters for VI

Relevant to VI’s R&D mindset: a small technical setup becomes a distinctive experience through interaction design.

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