Noisy Skeleton
An interactive installation links human movement to generated sound and visuals, creating an evolving dialogue between participant and machine.
executed by
THEORIZ
location
Lausanne, Switzerland / Grenoble, France
year / period
Art Installation
experience type
Interactive Audiovisual Art
technologies
3 projectors
2.1 sound
Kinect interaction
real-time audiovisual response
THE VISION / BRIEF
Explore how bodies, sound, space and computation can become one responsive system.
EXECUTION
The Experience
Kinect tracking maps user movement into audiovisual behavior across a compact projected environment.
IMPACT
Why It Matters for VI
Relevant to VI’s R&D mindset: a small technical setup becomes a distinctive experience through interaction design.
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